Croaker's Legends

Below are listed the walkthroughs with films and explanations of all the solo levels for Myth done on Legendary difficulty. This is for new players to Myth and for all those who love to play cooperative levels online like I do.
If you have any problems with the films or comments let me know.(croaker was already taken so I had to go with limper for an email)

All of the listed examples were done in one try without saving and redoing any mistakes I made during the game, and each level is done without vets from previous levels. This way you will understand the strategy behind the level and not just the troop control. Also, it will show you what can happen if you're not careful.


In all of the solo levels, especially on Legendary, you are completely outnumbered. The trick is to use your head and the terrain to outsmart and outplay the AI. Formations and terrain are of extreme importance and the childrens game "Rock, Paper, Scissors" is a good thing to keep in mind while playing.

NOTE: To play the game all the way through on Legendary difficulty, you must change the difficulty setting in your preferences. If you don't do this, the game will reset to the setting in your preferences and you'll not be on Legendary once you finish the level you started.

  1. Crow's Bridge
  2. A Traitor's Grave
  3. The Siege of Madrigal
  4. Homecoming
  5. Flight from Covenant
  6. Force Ten from Stoneheim
  7. Bagrada
  8. Ambush at Devil's Overlook
  9. The Five Champions
  10. Out of the Barrier
  11. Silvermines
  12. Shadow of the Mountain
  13. Seven Gates
  1. Forest Heart
  2. Heart of the Stone
  3. The Smiths of Muirithemne
  4. Son's of Myrgard (entrance to secret level)
  5. A Long Awaited Party (secret level)
  6. The Road North
  7. Across the Gjol
  8. The Watcher
  9. River of Blood
  10. Pools of Iron
  11. The Last Battle
  12. The Great Devoid

A quick note on Cooperative play:
Play cooperatively.
You need to work as a team. Pick a captain and follow his orders. If everyone, or even just one player, wanders off to play their own way, you'll be lucky to win on Normal and won't have a prayer on Legendary.

The single most common reason for a failed co-op is bad Dwarf handling.
Never throw a bottle into your own troops. Do your damage and get out of the way. I can always tell I'm going to lose a co-op when the Dwarf starts tossing bottles around for fun. Sloppy Dwarves do not a Legend make.


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