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Official WCCW Rule book
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Make sure you read these carefully.
Failure in doing so may result in loss of points,
suspension or removal from WCCW for good.
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7-20-99
Mission Statement: To be the best eWrestling federation in the entire NeWA and to accurately simulate the feeling of being a professional wrestler in all aspects of the job.
Front Office Positions:
Owner:WCCW is owned by C. Joseph Hoffman who has the final say in all matters concerning the company.
President:Events: WCCW will normally hold two events a week. Tuesday night cards will be called Tuesday Terror. This card will be ran by the Zeus simulator. Who wins and who loses is decided by the President and Vice President, not the sim. This card can be compared to WWF Monday Nitro. Saturday's card will be called Saturday Showdown. Also ran on the Simulator, and also results are decided by the President and Vice President. This event would be compared to WWF Saturday Night, it will be a little earlier and not as long. We will also have a joint card with MCeW on the last Sunday of every month. This will be a card consisting of only matches with one man or tag team from each federation. WCCW has and always will be a booked federation. If your wrestler is unavailable to wrestle on a certain day, let me know about it as soon as possible.Shall be responsible for WCCW's day-to-day operations. This includes, but is not limited to, admitting new wrestlers, disciplinary actions, and promoting the general welfare of WCCW.Vice President:Shall be responsible for operating WCCW during an absence of one of the presidents. This includes, but is not limited to, advising the president of pertinent issues and discharging the duties assigned to him by the president.Commissioner/Promoter:Shall be responsible for insuring that all wrestlers follow the rules stated herein. Also Shall be responsible for promoting the web site through out the internet. This includes, but is not limited to, submitting the site to various search engines and making the site as popular as possible.Advisor:Shall be appointed by the President to aid him in decision making about the good of the company.Head of Press Relations:Shall be responsible for posting all information from board meetings to all effected role play boards that is required for the swift operation of the company. All information posted by the Head of Press Relations shall be clearly marked with the information provided in the message as well as the person posting the information. The President will decide where the information needs to be placed for maximum effectiveness.Head of Personnel:Shall be responsible for the signing of member contracts. This includes, but is not limited to, sending all talent an e-mail contract explaining the contract's that are described in the official NeWA rules and asking the member to choose which one he/she would like to have and sign.Talent Scout/coordinator:Shall be responsible for compiling a list of wrestlers and their vital information gathered from the applications that are competing in the WCCW and insuring that these names are not duplicated. Shall also maintain a database of this information for use by the NeWA and its members. Shall also be responsible for seeking out new talent and securing their services in WCCW.Web masters:Shall be responsible for updating, site development, and general improvements of the official WCCW web site as necessary.Board Members:Shall be responsible for advising the president on legal matters including rights to wrestlers, stable names, show names, etc. that may belong to another promotion in our world. Shall also maintain a list of wrestlers under contract to the WCCW and advise the President regarding re-signing talent as well as acquiring available unsigned talent.
Role plays: Some call them role plays, others call them interviews, and a few flashes. All that matters is you need to role play to get noticed here. All role plays will be done through the Role play link of the main page. The message board is to be used to role play for upcoming events and also to make challenges. You can not use other wrestlers in your role plays unless you get consent from that person. If this is the case, it is required that both members send an e-mail telling me so. You must role play at least once every two weeks, but you can role play as many times as you want or feel is necessary. If you don't role play, you don't win. If you still don't role play, I will keep you on the roster until I can find somebody who can role play. Your role play's should be creative but discretion is advised. Language that cannot be on broadcast television should not appear in a role play unless it is either masked or bleeped. It is the quality of a role play not the quantity that helps decide the outcome of a match. One thirty line role play that gets to the point, and is well written will go a lot farther that a hundred one line role plays that basically say "I will beat you", or hundred line role plays that ramble on about nothing. So use discretion when posting your role plays on the board. For those new to role playing please check out the link on the links page for The Dungeon. It is a big help.
Angles: Angles are an important factor in making an efed fun. If you ever have an angle idea, send it to me and I will consider using it. Also remember that it is angles more than wins and losses that make a fed interesting. If I feel it is better for somebody to lose to help further an angle, don't cry to me about it not being fair because you had more or better role plays than your opponent. Don't worry, The consistently good role players will be the ones to get the pushes and will have the most success. But it is very hard to go undefeated, so expect to lose every once in a while. Remember, There are upsets in "real" professional wrestling as well. To help out angles I suggest to get Yahoo Pager, AOL Instant Messenger, or ICQ. It isn't mandatory, but it does help to communicate with us easier.
Matches: I decide who wins matches. If anybody complains, I will take away push points. If you can't handle a loss, then move on, this fed wouldn't be for you. I will try to be as fair as I can. All challenges must be put on the role play board. All challenges are considered accepted, unless declined by the other. All title holders must accept for it to be a match, or it will be considered declined.
Wrestlers: Only original wrestlers will be accepted. If you want to use real wrestlers, just move on. I won't even look at the application. I don't care if you have approval from the entire NeWA front office. It is all about being creative. NeWA rules specify that you may only handle five (5) wrestlers at any time in any federation. This means that you can only have five wrestlers throughout the entire NeWA. WCCW will allow you to have a maximum of three (3) wrestlers at any given time. This would give you one tag team, and one singles. WCCW and NeWA reserves the right to terminate any contract for any reason without notice.
Championship Belts: This is the goal of being a wrestler, to hold a championship belt is to be recognized as the best. No wrestler shall hold more than one singles title at any one time. WCCW currently acknowledges seven (7) championship titles. They are as follows; WCCW Heavyweight Title, Texas Heavyweight Title, WCCW Texas Television Title, WCCW Texas Brass Knuckles Title, WCCW Cruiserweight Title, WCCW Southwest Tag Team Title, and a WCCW Six man Tag Team title. If you hold a secondary title then win the Southwest title, you must vacate the secondary title in ten days. If you don not you will be stripped of both titles. You may hold a tag title along with a singles title, or hold titles in the WCCW and others in any other fed. Remember not to double book though. All titles must be defended in 30 day period, except the Television title which must be defended at least every two weeks.
Rankings: The rankings page will be updated every week. Rankings of wrestlers will be decided on a points system. The more points you have, the higher you are ranked.
Points are gained by the following:
Winning a match by DQ or count out +1
Winning a match by pinfall +2
Winning a match by submission +3
Winning a secondary championship belt (Television title, Hardcore title,
Cruiserweight title, or either of the Tag Team titles) +4
Winning a major WCCW title (Southwest Heavyweight title, or the Texas
Heavyweight title) +5
When a current or former NeWA World Champion enters the WCCW they will
receive +10
When a current or former NeWA International champion joins WCCW they
will receive +8
When a former NeWA champion that has held US, TV, Cruiserweight, or
Hardcore titles enters they receive +5
When a new member held/holds a major regional title or Canadian title
(similar to major title listed above) +4
When a new member held/holds a secondary regional title (similar to
the secondary titles listed above) +3
When you get a friend to sign up (Please have them put your name in
other column for how they learned.) +3
(You will not gain points here for acquiring titles at another NeWA federation after you join.)
Points are lost by the following:
Losing a match by DQ or countout -1
Losing a match by pinfall -2
Losing a match by submission -3
Losing a secondary title -3
Losing a major title -4
Breaking rules: loss varies
Final Note: Remember have fun, it is only a game. If you
have any questions or comments about these rules, they should be mailed
to me. I will only reply to e-mail about the rules. My office door is always
open should you need any help.